![]() ![]() After all, SuperSweep captures the tone of the compositions using a number of conserved features, but they always offer original melodies and individualistic touches. The references are sufficient for players to cry out 'Wow, that sounds a bit like Mega Man' or 'Could that be a bit of Dragon Saber I just heard?', but never so explicit to be classed as plagiarism. It's clear that SuperSweep were actually influenced by numerous other old-school scores when creating this soundtrack. Whatever the type of theme, SuperSweep succeed in offering fusions of contemporary and traditional sounds that satisfy both in and out of context. At the climax, the team take a neo-Gothic approach with organ-fuelled compositions like "Demon Valley" and "Tower of Darkness" before rounding off the experience with a blistering rock theme in "Overlord Onyx". The desert, ocean, and forest dungeons, on the other hand, bring fascinating cultural and ambient influences into the increasingly diverse score. Dungeon themes like "Temple of the Plains" and "Temple of the Volcano", among others, blend horrifying orchestral features influenced by Folklore with charming dashes of old-school samples. Town themes such as "Lejac Village" and "Corneria, the Waterside Village" and are surprisingly expressive and beautiful, even when built entirely with old-school samples. Throughout the score, SuperSweep offer a wide range of compositions written in RPG tradition. From both a compositional and technical perspective, these 'modern meets primitive' fusions are very well done and set precedent for the rest of the soundtrack. ![]() The melody makes several appearances during the soundtrack, ranging from the brisk dazzling march in the "Main Theme" to the commanding brassy orchestration in "The Hero's Return". A series of charming 8-bit bleeps punctuate the orchestral phrases to emphasise that this is no ordinary 3D game, but rather a retro tribute. From the 1:08 mark, the composition gradually grows more intricate with gorgeous oboe leads, dense string backing, and driving percussion, leading to a triumphant revelation of the main theme at 2:00. The arrangement and instrumentation reflects the organic and humble nature of the 3D Dot World wonderfully. The composition is initially dedicated to recorder interplay based on the main theme for the game. The opening theme demonstrates the type of fusions to expect from the soundtrack. The resultant score is considerably different - and not necessarily superior to - counterparts from the Etrian Odyssey, Final Fantasy Gaiden, or Holy Invasion of Privacy Badman franchises. In line with the hybridised graphics of the game, they offered a blend of modern and old-school sounds for the title. Veteran game composer Shinji Hosoe and six of his associates were responsible for composing the score. 3D Dot Game Heroes is a unique addition to the increasingly large number of retro games out there - featuring 2D pixellated graphics in a 3D environment. ![]()
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